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Despite vendors’ rapturous embrace of Second Life, many observers remain skeptical about its legitimacy as a business tool, or serious environment for real- world business. (Non porn business, that is.) Face it, the minute IBM starts dropping wads of PR dough and allocating marketing bodies to Second Life, it’s time to run in the other direction. Sad but true. It’s like watching a high school vice principal trying to be hip and happening. It just doesn’t wash. And frankly wouldn’t you prefer that he not even try? (Related aside: Fake Steve Jobs’ thread about Irving Wladawsky-Berger holed up in the Second Life metaverse was brilliant.) Read the rest of this entry »

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Linden Lab is pleased to announce that we are in the process of extending our inworld search mechanism which should improve the search experience and results for all Second Life Residents! The primary goals of this project are to both make it easier to find places to go inworld and to make it simpler to find objects to purchase. Before this project launches, we’d like to explain some of the changes to you and hopefully get some feedback before it moves into production. With today’s 1.18.4 release candidate (download 1.18.4 or read the blog announcement), we will be incorporating a new check box option to allow Second Life Residents to opt-into the new Search. For the initial population of the search, we’ve made some assumptions for the default settings of each type of result (explained below). Read the rest of this entry »

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