You are currently browsing the tag archive for the 'Second Life' tag.

I’ve been a Second Lifer for a year. I’ve had many of the same problems, experienced some of the same fears and have repeatedly slammed the relentless hype about the virtual world and the activities there. However, here’s the thing: Despite the terrible user interface, the presence of strange avatars, questionable marketing Second Life, we have only just scratched the surface of this virtual world’s potential. Put aside the problems and the hype for a moment, and consider some of the obvious strengths: campaigns, bizarre monuments to artistic vision and the myriad other issues that have vexed people and companies trying to us Read the rest of this entry »
It doesn’t look like much, at least not from the outside. A pair of double doors on a quiet San Francisco street leading into a converted warehouse. The low morning sun casts shadows across the street, accentuating the edges of the surrounding buildings and making everything look sharper, more real. Once inside the double doors, though, reality effectively ceases to exist. Here there is no death, no disease, no pain, no gravity and no sex – or not as we know it. Here you can be anyone you want to be. Nine years ago a brown-haired, bug-eyed, boundlessly enthusiastic man in his late twenties called Philip Rosedale founded a website called Second Life. The principle behind it was simple enough. Using the latest technology, people would be able to enter a virtual world. There, they could create a new identity for themselves – an avatar. If they wanted to change sex, that was fine. If they wanted to have two heads and a tail and give themselves a silly name like Aurora Lunarsea, that was fine too. There were no limits, except the limits of users’ imaginations, and next to no rules. Read the rest of this entry »
Linden Lab is pleased to announce that we are in the process of extending our inworld search mechanism which should improve the search experience and results for all Second Life Residents! The primary goals of this project are to both make it easier to find places to go inworld and to make it simpler to find objects to purchase. Before this project launches, we’d like to explain some of the changes to you and hopefully get some feedback before it moves into production. With today’s 1.18.4 release candidate (download 1.18.4 or read the blog announcement), we will be incorporating a new check box option to allow Second Life Residents to opt-into the new Search. For the initial population of the search, we’ve made some assumptions for the default settings of each type of result (explained below). Read the rest of this entry »


















![[rQ]HAIR~VAIN [rQ]HAIR~VAIN](http://farm3.static.flickr.com/2595/4152791460_9216cfb3a1_t.jpg)



