Two students were hanging out in the de Saisset Sunday night. One had a green beard, one sported flip flops and socks. Both were naked. Things got weirder as they started humping each other to a soundtrack of moans and whines playing melodramatically in the background. A piece of Santa Clara reality? It’s a two-fold answer: Yes and no. Yes, it really happened, but something so bizarre could only take place in the digital world of Santa Clara’s Second Life island. And is that reality?




When I first heard of the concept of Second Life, I thought, why would you create a world exactly like ours, online? The only purpose I saw for virtual worlds were for strange, antisocial people to escape their real-world problems only by delving into this fake, digital life with an endless wealth of sex, strangers and relationships that offer no consequences.


Or, I guess, for a few Santa Clara students checking out our new $27,000 island, getting naked and humping.


So much of Second Life is a swamp of freaky debauchery, pornographic fetishes and fantasies for the most bashful person to explore behind the mysterious creation of an avatar.


Think of the most bizarre, twisted thing you can. I bet someone has created it in Second Life.


I watched a video on Second Life Safari to look at some of the Second Life highlights. In this video I saw horrifying things: a Fetus Fest ’05 with dead faces cooking in an oven; a bird with stigmata and horns hanging from a cross. I saw a room full of animals — rabbits, donkeys and other creatures — dancing with laser lights, fireworks and candy canes floating in outer space.




A few weeks ago, two professors from Trinity University in Texas spoke to my communication class about Second Life. I learned that not only are people just wasting time on Second Life, but businesses are conducting meetings and professional gatherings. One of the professors is even the founder of a start-up company that does public relations for real companies in Second Life.


Think about that. Real companies are paying real U.S. dollars for an agency to convert them into Lindens, the Second Life currency, to advertise in Second Life.


Call me a Luddite, but whoa. What is the world coming to?


The fantasy porn in Second Life is creepy, but what is worse is that institutions, such as Santa Clara, are shelling out loads of money to mix themselves into this demented world.


Where is the line drawn between professional businesses, universities and rabbits screwing?


Oh wait, in real life.